Knowledge Preserving  Interactive Coding
 
 
	
Sidharth Telang
Monday, September 16, 2013
4:00pm 5130  Upson Hall
 
Abstract:
How can we encode a  communication protocol between two parties to become resilient to adversarial  errors on the communication channel? This question dates back to the seminal  works of Shannon and Hamming from the 1940's, initiating the study of error-correcting  codes (ECC). But, even if we encode each message in the communication protocol  with a ``good'' ECC, the error rate of the encoded protocol becomes poor.  Towards addressing this issue, Schulman (FOCS'92, STOC'93) introduced the  notion of interactive coding. 
  We argue that whereas the  method of separately encoding each message with an ECC ensures that the encoded  protocol carries the same amount of information as the original protocol, this  may no longer be the case if using interactive coding. In particular,  the encoded protocol may completely leak a player's private input, even if it  would remain secret in the original protocol. Towards addressing this problem,  we introduce and investigate the notion of knowledge  preserving interactive coding, where the interactive coding protocol  is required to preserve the ``knowledge'' transmitted in the original protocol. 
Joint work with Kai-Min Chung  and Rafael Pass